You have quite a few instances where the text is not properly aligned. Most of those instances are in the Summary Screen itself (and Pokemon positioning), but the Trainer Card and Pokedex jump too. Next is the text color. There seem to be quite a few hard-to-read instances, such as the white text in the Trainer card, and you just have color mismatching like the HP text in the battle boxes. Speaking of which, if I remember the mockup of the battle sys correctly, the HP bars seem way off. They contradict the rest of the detailed design. (the time text is also off) Next is the fact that the shadow of the four buttons at the bottom of the battle sys, gets highlighted with the buttons themselves, you should fix that. It creates a unnecessary, white rectangle around the button.
Final note, I'd suggest the team to change the interface of the Summary screen to match the detail in texture of the rest of the interfaces. It just seems a bit bland at the moment, compared to the other. Oh, and it seems to me that you navigate between the pages with the keyboard in the summary screen (there is no back button, or a button to change pages). Switching from mouse to keyboard between interfaces is annoying. They should be consistent when it comes to input, otherwise it makes them user hostile. Then again, if you are using the mouse, WASD input should be there alongside the arrow keys as it makes it easier for users to have one hand on the mouse and the other on the keys. Just something to think about.
Yeah it's good to see that at least Garnet screenshots are here!
I'd like to point out that the base colors for most of the things were white. Why not stick to the BW and BW2 style backgrounds for the battle ground?White just seems too bland.Also, I think Venomane should be a bit further back in the circle(which should also be outlined with a darker line too). Try fixing this problems and this screenshot(in my opinion)is 100% pure. <)